Computer Science > Computer Science and Game Theory
[Submitted on 16 Nov 2024]
Title:The Competition Complexity of Prophet Secretary
View PDF HTML (experimental)Abstract:We study the classic single-choice prophet secretary problem through a resource augmentation lens. Our goal is to bound the $(1-\epsilon)$-competition complexity for different classes of online algorithms. This metric asks for the smallest $k$ such that the expected value of the online algorithm on $k$ copies of the original instance, is at least a $(1 - \epsilon)$-approximation to the expected offline optimum on the original instance (without added copies).
We consider four natural classes of online algorithms: single-threshold, time-based threshold, activation-based, and general algorithms. We show that for single-threshold algorithms the $(1-\epsilon)$-competition complexity is $\Theta(\ln(\frac{1}{\epsilon}))$ (as in the i.i.d. case). Additionally, we demonstrate that time-based threshold and activation-based algorithms (which cover all previous approaches for obtaining competitive-ratios for the classic prophet secretary problem) yield a sub-optimal $(1-\epsilon)$-competition complexity of $\Theta\left(\frac{\ln(\frac{1}{\epsilon})}{\ln\ln(\frac{1}{\epsilon})}\right)$, which is strictly better than the class of single-threshold algorithms. Finally, we find that the $(1-\epsilon)$-competition complexity of general adaptive algorithms is $\Theta(\sqrt{\ln(\frac{1}{\epsilon})})$, which is in sharp contrast to $\Theta(\ln\ln(\frac{1}{\epsilon}))$ in the i.i.d. case.
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